![]() Early in the development process, JMS would post on the nascent internet message boards of the time, engaging fans on what he was creating. ![]() This was unheard of in the early '90s when JMS started developing and pitching the series. Babylon 5 would be planned out from the start, with an outline for a five-season arc that would see main characters evolve, grow, leave, and sometimes even perish. This gave JMS the credibility to follow his dream of making an ambitious science-fiction/fantasy epic to rival Asimov's Foundation or Lord of the Rings on television. ![]() Seeing the limitations of the Saturday morning cartoon format, JMS (as he is affectionately known by Babylon 5 fans) jumped to live-action, first as the creative lead for Mattel's Captain Power kids' show, then as a writer for prime time hits Murder, She Wrote and Jake and the Fatman. He got his start in children's animation, first as a writer for He-Man, then The Real Ghostbusters, for which he served as the story editor for the acclaimed first season. Michael Straczynski was a veteran of the TV writers' room trenches. The sitcom Family Matters, for instance, wasn't initially about Urkel at all, but because viewers loved the character so much, the focus drifted from the titular family to the trials and tribulations of Jaleel White's nerd.īabylon 5 creator J. Their storytelling would often be dictated by the audience response rather than a predetermined narrative direction. In the days before Babylon 5, television shows were reactive instead of active. ![]()
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